So, thinking thusly. We want 3 Furiosos with Frag Cannon and HF. We also want 2 Baals, with AssCans and HF. We need some ranged support, and with no Sternies or Termies available, that's Devs or Rifles. Those prevent us taking the Vindicators we would also love to include, sadly. :(
Devs cannot be suppressed, only killed, so they are more valuable to the list. We want all 3 Furies T1, so we need 5 Pods. Let's go!
Furioso Dreadnought:
Frag Cannon, Heavy Flamer, Drop Pod. - 170
Furioso Dreadnought:
Frag Cannon, Heavy Flamer, Drop Pod. - 170
Furioso Dreadnought:
Frag Cannon, Heavy Flamer, Drop Pod. - 170
Okay, now we want the Baals.
Baal Predator:
Assault Cannon, Heavy Flamers, Dozer Blade - 145
Baal Predator:
Assault Cannon, Heavy Flamers, Dozer Blade - 145
Dozer Blade all but ensures they get to where they need to go...if only they could have Multi-Melta sponsons... :p
Okay, we can leave the Devs for the minute, and get ourselves 4 Troops choices, as this will be 2k.
Assault Squad:
Flamer, Razorback [Las/Plas] - 160
Assault Squad:
Flamer, Razorback [Las/Plas] - 160
Assault Squad:
Flamer, Razorback [Las/Plas] - 160
Assault Squad:
Flamer, Razorback [Las/Plas] - 160
...So, we've spent now... 1440. ouch. Hefty enough, but we have the core. Sadly, we need another 2 Pods...and we have no Devs yet. Hey, wait!
Devastator Squad:
4 Missile Launchers, Drop Pod. - 165
Devastator Squad:
4 Missile Launchers, Drop Pod. - 165
That gives us the requisite 5 Pods, and gives us some Devvies to cover the advance. Takes us to 1770 (drop a Furioso and a Dev Pod for an HQ at 1750!) Now we need an HQ choice. Libbies are 100, that works.
Librarian:
Shield of Sanguinius, Blood Lance - 100
He takes Shield, because he's in a rear Razorback. Duh. ;) Lance could equally be Sword, but Furiosos are already something of a counter to TWC. Hard to be sure before I test it, but this list might get by better with the AP1...I think it will come down to preference most of the time. Finally, that takes us to 1870, leaving 130 points.
Devastator Squad:
4 Missile Launchers. - 130
FINISHED LIST:
Librarian:
Shield of Sanguinius, Blood Lance - 100
Furioso Dreadnought:
Frag Cannon, Heavy Flamer, Drop Pod. - 170
Furioso Dreadnought:
Frag Cannon, Heavy Flamer, Drop Pod. - 170
Furioso Dreadnought:
Frag Cannon, Heavy Flamer, Drop Pod. - 170
Assault Squad:
Flamer, Razorback [Las/Plas] - 160
Assault Squad:
Flamer, Razorback [Las/Plas] - 160
Assault Squad:
Flamer, Razorback [Las/Plas] - 160
Assault Squad:
Flamer, Razorback [Las/Plas] - 160
Baal Predator:
Assault Cannon, Heavy Flamers, Dozer Blade - 145
Baal Predator:
Assault Cannon, Heavy Flamers, Dozer Blade - 145
Devastator Squad:
4 Missile Launchers, Drop Pod. - 165
Devastator Squad:
4 Missile Launchers, Drop Pod. - 165
Devastator Squad:
4 Missile Launchers. - 130
Comments?
4 comments:
Most of my opponents these days seem to be fully Mechanised. How often do you come up against massed infantry?
Not a criticism, just a question.
Depressingly, many of my locals use horribly unoptimised forces.
Foot armies are far from difficult to find in this backwater.
Admittedly, this army is more of a NoobHammer than a genuine contender, but it's a framework - it can be built upon, and improved.
It'll put the hurting on foot armies for sure.
For an alpha strikey BA army, I like the idea of dropping pods and following up with Stormravens and jumpers or bikers.
How dare you sir... foot armies! The guard would crush such a list... with more rough riders... and more rough riders... and more rough riders... and I am out of FA slots... so its HWT! HWT! HWT!...
I actually like this list... I think its quite smash down.... in your face! type. Nice work.
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