There was an error in this gadget

Saturday, 2 May 2009

New Army list - Dreadnoughts galore!

HQ:

Master of the Forge - 120
Conversion Beamer


ELITES:

Dreadnought - 150
Multi-melta, Heavy Flamer, Drop Pod

Dreadnought - 150
Multi-melta, Heavy Flamer, Drop Pod

Dreadnought - 150
Multi-melta, Heavy Flamer, Drop Pod


TROOPS:

Tactical Squad - 140
Combi-melta, Razorback

Tactical Squad - 140
Combi-melta, Razorback

Tactical Squad - 140
Combi-melta, Razorback

Tactical Squad - 140
Combi-melta, Razorback

Scout Squad - xx
Sniper Rifles.

Scout Squad - xx
Bolters.


HEAVY SUPPORT:

Dreadnought - 125
2x Twin-linked Autocannons

Dreadnought - 125
2x Twin-linked Autocannons

Dreadnought - 125
2x Twin-linked Autocannons

TOTAL: 1750 POINTS

Obviously the Plodders advance from the back, supported by the Mech squads, who will race up if necessary in order to hit a melta shot in someone's face, or slap Kraks on their hull. The Podders will drop in and neutralise Land Raiders/Hammerheads/Fire Prisms and the like on Turn One. Bolter Scouts are flexible - in a Capture and Control Outflank is likely, as the opponent is likely to forget them, while Snipers sit on my own objective, possibly even GtG in order to get the 2+. MotF would likely join the Snipers. Horde lists are clearly no biggie for this army, only anti-tank potentially an issue, but with 3 Dreadnought Melta&CCWs, things should work out okay.
Post a Comment
There was an error in this gadget

Disclaimer.

Primarily, a blog to discuss the Games Workshop system Warhammer 40k, though not exclusively so. All GW IP used without permission, no challenge intended.

Pretty much everything here is my opinion. If you don't like my opinion, you are welcomed to say so. If you don't like me, but like my opinion, feel free to say so. If you don't like me or my opinion, I don't need to hear it. Why even visit?