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Tuesday, 29 March 2011

Grey Knights of Grey Army Archetypes: ForceStorm (aka Yes I'm Plagiarising Myself)

Those of you who are frequent flyers of TKEAir will be aware of my creating the mostly forgotten/ignored Blood Angels Archetype list known as the ThunderStorm - a list predicated upon the desire to deliver hard-hitting resilient Assault units (specifically, Assault Terminators) via Fast Skimmer in a Space Marine variant (ie, the StormRaven)

Joy to the world, the teacher's dead - and Grey Knights (pronounced kuh-nites) get access to the StormRaven too! Oh, and they happen to be somewhat familiar with the concept of assaulty Terminators too.  Huh.


Well, isn't that just neat.

Sadly, the GK have a SERIOUS handicap we need to address before we begin.

They have few really stand-out ranged anti-tank options.

There, I said it.  Now, they have some truly magnificent pieces of kit (Psyfleman, Vindicare, Jokaero, PsyBack, Purifiers) but they also have a bunch of stuff that is simply expensive (practically everything but Warrior Acolytes, Crusaders and Coteaz) and/or inefficient at filling this role (Servitors, Land Raiders, Strike Squads, Purgations [kinda], Dreadknight, Stormraven, Techmarine, Inquisitors, Grand Masters, Karamazov)

With the Raven very clearly falling into the 'bad at anti-tank, certainly beyond 12" away (after movement)' category, we need to work around this, and this essentially prohibits us from taking Paladins.  5x Paladins, no Apoth, 2 Halberd, 1 Hammer, 1 Falchion, 2 Psycannon = 320 points.  FAR from cheap, and I suffered from points issues before, when the Bloodstrike Missiles (of Blood!) provided much needed relief by popping Transports on T1.

Let's begin at the beginning, we're lovers and we're losers, Heroes and we're pioneers...no, hang on...Fire Support.  Yes, that.

Triple Psyfleman to start! :)

Dreadnought:
TLAutocannon, TLAutocannon, PsyBolt Ammunition - 135
Dreadnought:
TLAutocannon, TLAutocannon, PsyBolt Ammunition - 135
Dreadnought:
TLAutocannon, TLAutocannon, PsyBolt Ammunition - 135

Next we require the actual Ravens themselves, or else the list kinda doesn't work.

Stormraven:

 - We have two ways to go with this.  We either tool it up fully anti-Infantry, and make it a terrifying-but-just-as-fragile platform, or we split it by going for anti-tank options, kinda just hoping for the best.  Let's do the latter.

Multi-Melta, TLAssCan

No, we aren't going for the TLLas, and here's why.

The Stormraven is a delivery system.  It would have, at 25" away, ONE shot, that, while Twin-Linked, would bounce off anything in cover, anything with AV13+ and anything that wasn't Open-Topped, because it isn't AP1.  There is no way it can realistically do much more than that...so why take a weapon best suited to that distance from the foe?  Now, we plumped for Hurricanes iirc in the BA variant - this time we won't.  If we take them, we want Psybolts, because we can.  If we do that, they cost 50 points extra, for 2 Heavy Bolters at 24".  Fuck that shit.

Taking this layout then, we are paying a 'mere' 205 points for the unit.  Let's have two.

So far then we've spent 815 on 5 models with AV12.  Hrmm.

Now, we need an HQ, and a Libby for Shrouding is fairly mandatory, no?

Librarian:
MoT, Shrouding, Rift, Quicksilver, Servo Skull - 175

Now we need our deliverees - let's try for Paladins, fuck it.

10 Paladins (Combat Squads, remember)
4 Psycannons, 3 Halberds, 3 Hammers, Stave, 2 Falchions - 660

SIX HUNDRED AND SIXTY POINTS!?!?!?!?!?!?!!!!??????!!!

Huh.  Maybe, just MAYBE this wont work too well. 990+660 = 1750.  Without Troops.

Ok, delete the Paladins, they're just silly expensive.

Instead, let's go for:
5 Grey Knight Terminators:
Psycannon, 2 Hammers, 2 Halberds - 225

Let's have 2 of those.  Same bodies, half the Psycannons, half the wounds, save 110 points.  And they Score.

So, with 360 points left, let's look at what the list needs.

More ranged anti-tank.  Impossible for the remaining points, at least in any great quantity.
More close combat support.
More anti-infantry, ideally some Flamers maybe?
More Scoring bodies, cos currently we're throwing away our TEN Troop models.

Well, we can do SOME of those easily.

For 120 points, we can have:
Grey Knight Strike Squad:
Psycannon, NDH - 120

And we can triple this unit up.  Problem is, this unit is walking, with 5 AV12 targets also in the list, and no Transport of their own...but is this actually a bad thing for them?

They won't be getting shot for long, if at all - because the other elements of the army will deal with the things they can't, and they deal with the extra bodies the GKTs are maybe struggling with a little.

If you feel it necessary though, drop a Psyfleman, and use the 135 points to buy 3 Rhinos.

This also opens up the option of transporting the Psyflemen 'in' the Ravens, making the army fully Mech'd up when it's required.

If we do this, the final list:

Librarian:

MoT, Shrouding, Rift, Quicksilver, Servo Skull - 175

5 Grey Knight Terminators:
Psycannon, 2 Hammers, 2 Halberds - 225
5 Grey Knight Terminators:
Psycannon, 2 Hammers, 2 Halberds - 225
Grey Knight Strike Squad:
Psycannon, NDH, Rhino - 160
Grey Knight Strike Squad:
Psycannon, NDH, Rhino - 160
Grey Knight Strike Squad:
Psycannon, NDH, Rhino - 160

Stormraven:
Multi-Melta, TLAssCan - 205
Stormraven:
Multi-Melta, TLAssCan - 205

Dreadnought:
TLAutocannon, TLAutocannon, PsyBolt Ammunition - 135
Dreadnought:
TLAutocannon, TLAutocannon, PsyBolt Ammunition - 135

Thoughts?







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