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Monday, 28 March 2011

Spamming Lists - Sorry! Scythes, Much More Competitive

This is likely the list I will work towards from a playing perspective for my Scythes...I already have a fair bit of it, but I have so many half-built Marines flying around, and discarded lists that it's hard to keep track...especially when I don't play Marines often.

There will be a couple variants here, but it's kinda basic enough that no explanation is needed, IMO.  Ask if unsure, as ever! :)



(Also, as usual, I wrote it without the Codex open, but I'm pretty sure the math is better than some of my other recent work...lol)

Master of the Forge:
Conversion Beamer - 120

Tactical Squad:
Multi-Melta, Flamer, Rhino - 205

Tactical Squad:
Multi-Melta, Flamer, Rhino - 205
Tactical Squad:
Multi-Melta, Flamer, Rhino - 205
Scout Squad:
Snipers, Missile Launcher, Telion - 135

Dreadnought:
Multi-Melta - 105
Dreadnought:
Multi-Melta - 105

Land Speeder Squadron:
2x HF/MM Speeders - 140
Land Speeder Squadron:
2x HF/MM Speeders - 140

Dreadnought:
2x TLAC - 125
Dreadnought:
2x TLAC - 125

TOTAL: 1730 - I think either putting HFs on the MM Dreads or dropping a Speeder for a Libby/dropping a of the HF for a MM Attack Bike/extra Scout bodies works best.

At 2k, I would add a Libby [Null Zone, Second power irrelevant] and 2 Dakka Preds.  Advantage of putting the Libby in the 1750 list (apart from Null and Hood) is that I can split into 3x1 Speeder instead.

Additionally, if I dropped the MM Dreads, I could have another Speeder, and 2 Dakka Preds.  Shrug.
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