Space Wolves - 1750
5 Grey Hunters:
Meltagun, Razorback [Las/Plas] - 155
5 Grey Hunters:
Meltagun, Razorback [Las/Plas] - 155
5 Grey Hunters:
Meltagun, Razorback [Las/Plas] - 155
5 Grey Hunters:
Meltagun, Razorback [Las/Plas] - 155
Rune Priest:
Living Lightning, Storm Caller, Chooser - 110
Dreadnought:
Rifleman - 125
Dreadnought:
Rifleman - 125
5 Long Fangs:
4 Missile Launchers - 115
5 Long Fangs:
4 Missile Launchers - 115
5 Long Fangs:
4 Missile Launchers - 115
Land Speeder:
Multi-Melta, Heavy Flamer - 70
Land Speeder:
Multi-Melta, Heavy Flamer - 70
Land Speeder:
Multi-Melta, Heavy Flamer - 70
Wolf Guard Pack - 215
4 WG [Combi-Melta, Power Weapon, Melta Bombs]
1 WG [Boltgun, Bolt pistol]
Rhino [Hunter Killer Missile]
Oh, and in case it isn't obvers, the RP goes in the Rhino with one bullet shield of WG, usually. If that is going to be an issue (ie, KPs) then WG will join LFs, and the RP in another. Not enough tangible benefit to a 2-man unit in a Rhino in KP missions, I reckon. Apologies, also, for the prev two articles being mostly other people's - I have about 6 or 7 really juicy ones half-written, but between Xmas, working like a bitch, and moving house sometime in the next two weeks, everything is up in the air.
Hopefully things will settle down quickly enough that regular posting can resume - I'm enjoying more frequent activity on here, and i hope you guys are too!
Oh, and thanks very much to the two of you who said they like the new layout - I didn't reply directly, but the feedback was noted and appreciated! :) I'm not going to shame everyone else by naming you - plus, it will drive pageviews up if they go look! Ahahaha!
4 comments:
Looks good, you could fit in more lasplas love if you wanted to, I'd consider trimming down the pimped up WG squad, as 5 man squads will die in CC anyway so I find the PW to be wasted, but YMMV.
Solid, all round good choices...umm not that much to add really? I like the new layout too...looks like mine lol ;)
How about scouts to replace one Dread? Double melta goodness in the arse can't go wrong. Psychological threat and disruption to deployment and early game movement too...no camping on the back table edge for fear of them..?
Ven
Oh, and good luck with moving house...it's a pain, can only imagine its 100% worse over Christmas!
To be honest you could add some mobility to your list. Drop one speeder in favor of one TWC. Run him behind that rhino with the Wolf Priest to keep him safe for at least a turn or two.
I'd drop one long fangs unit and take a unit of scouts with a melta-gun then run one WG with them. It's a suicide unit for sure, but it allows you to enter behind one pesky tank that might be hard to get rid of otherwise. It honesty you really need two units of scouts kitted out like this for it to work but without getting rid of a dred I can't see where the points can be found.
I have a 2000 point list I've been working on. If you like I could post it here at some point if you would like to see it.
CK
Darn... my suggestion of the scouts won't work... just realized that...
Sorry about that...
CK
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