This article was sitting in my drafts section, almost fully-formed, when I stumbled upon it. I wrote the last two sections today, briefly, but the lion's share of the work was done, and it's a terrible shame I didn't post it back when it was relevant. I can't even remember the linked articles, and haven't revisited them as it seems a lot less relevant now. Just though I should finally publish it, since this may actually be one of my better articles, despite almost never seeing the light of day. Enjoy, and please remember it's about 5th Edition.
ORIGINAL POST:
So, I recently posted a reply in a Comment thread on YTTH (here) listing a bunch of further reading as to why the game is so inherently competitive at points level of below 1500.
Obviously, when I say this, I'm referring to playing at 1k, primarily. I know that occasionally some people try to play below that, I've seen "Rate my 750 point list!" on forums too many times to be ignorant of the phenomenon, but frankly, you aren't even playing 40k at that level. You aren't.
Warhammer 40,000 is not a Skirmish game any more. it's progressed to more of a mid-level engagement thing, with Apocalypse trying to push the boundaries and take it to the kind of scale GW used to be content to represent with the Space Marine/Titan Legions/Epic 40,000/Epic Armageddon games.
When you attempt to turn 40k back into a skirmish game, it simply doesn't function correctly - and I know some people, such as Frontline Gamer, are critical of the way this has meant that 40k has developed into something of a hybrid, a game that aspires to reflect sizable conflict whilst retaining many of the skirmish elements that are the legacy of Rogue Trader... I'm not interested in whether or not the game would be improved by dropping this approach, or simply rewriting it from the ground up - not at this juncture, anyhow.





